Experiments in Human Behavior (2018)
3 channel 3D animation | 30 second loops
Experiments in Human Behavior highlights experimental slime mold behaviors and creates a link between our manmade societies and the natural environments of slime mold. Through various experiments, slime molds have taught researchers about altruistic decision making behaviors in ways that could be applied to our own societal issues like drug reform, immigration policy, border control, and climate change. Using fluid-like materials to represent slime mold, I allow the natural environments to influence the slime mold behaviors, just as the researchers’ experiments construct societal simulations from which can learn from the altruistic reactions of the mold.
This piece was created in Maya, and is intended to exist as a 3 channel installation on separate screens. The videos play on a loop, accompanied with a soundtrack I created, which incorporates sounds made on a MIDI keyboard overlaid with sounds other artists have gathered from the microvoltage of slime molds.
Tools: Maya, After Effects, Pro Tools, MIDI keyboard.
3 channel 3D animation | 30 second loops
Experiments in Human Behavior highlights experimental slime mold behaviors and creates a link between our manmade societies and the natural environments of slime mold. Through various experiments, slime molds have taught researchers about altruistic decision making behaviors in ways that could be applied to our own societal issues like drug reform, immigration policy, border control, and climate change. Using fluid-like materials to represent slime mold, I allow the natural environments to influence the slime mold behaviors, just as the researchers’ experiments construct societal simulations from which can learn from the altruistic reactions of the mold.
This piece was created in Maya, and is intended to exist as a 3 channel installation on separate screens. The videos play on a loop, accompanied with a soundtrack I created, which incorporates sounds made on a MIDI keyboard overlaid with sounds other artists have gathered from the microvoltage of slime molds.
Tools: Maya, After Effects, Pro Tools, MIDI keyboard.